object geometry
常见例句
- Source must be geometry object. Before selecting destination object, collapse it into Editable Poly.
源物体必须是几何体。在选择目标物体前需要将其转换成可编辑多边形。 - To remedy this, you should consider attaching cover points to the object geometry (pillars, boxes, etc. ), rather than for each instance in the world.
为了弥补这个缺点,可以考虑给几何结构对象附上掩蔽点信息(如柱子、箱子等),而非对游戏世界中的每一个实例手动编辑。 - The cutting object is complicacy geometry entity, which is complicacy polygon with arc , arc boundary and hole, the cutting window can be cave or convex polygon.
该方法中的被剪切对象是较为复杂的几何实体,包括圆弧以及带有圆弧边界和带有洞的复杂多边形对象,其中剪裁窗口可以为凹多边形或凸多边形。 - Making use of seven shooters simultaneously, the system photographs the object while projecting various light and shadow combinations in order to determine the ware's geometry.
ENGADGET: OrcaM sphere constructs detailed, digital 3D models of wares while you wait (video) 返回 object geometry