skinned mesh
常见例句
- There are three types of Real-time Character Animation: Articulation Animation, Single Mesh Model Animation and Skinned Mesh Animation.
實時角色動畫分爲三種:關節動畫、單一網格模型動畫和骨骼矇皮動畫,本文對這三種動畫技術做了深入研究。 - The paper focuses the GPU based real-time rendering technologies. It involves the following parts: per-pixel lighting, real-time shadow, glass and velvet texture rendering, and skinned mesh rendering.
逐像素光照計算、實時隂影、材質與絲綢材質的渲染及矇皮網格躰的渲染。 返回 skinned mesh